Saturday, December 5, 2015

Dev Blog 21

More integration of past work to Unity


Things included :

-Big Golem AI
-"Force" Power
-Weapon Swapping


Saturday, November 28, 2015

Dev Blog 20

Integration of past works to Unity

Things included :
- Big Imp AI
- Demon AI
- Small Golem AI




Thursday, November 12, 2015

Dev Blog 18

Animations

New 2-Handed Animations


-2-handed Switch (from 1-handed)

-2-handed Idle

-2-handed Walk

-2-handed Attack


Second Relic Spell





Monday, November 2, 2015

Dev Blog 17

Animations


New updated animations for the player


Idle


Walk


Attack


Casting (Fireball)


Casting (Shield)


Sunday, October 25, 2015

Dev Blog 16

Models

Re-Topologised some models for optimisation

 -Angel


 -Imp


New models for the game


 - Big Imps


 -Demon




Monday, August 10, 2015

Dev Blog 15

Concept Art


- Finished Masked Man Design



- Implemented new sword into game (notice the new hilt and better textures)