Monday, July 27, 2015

Dev Blog 13

U.I 


- Added blood splatter around the screen to indicate getting hit


- Added new crosshair for aiming the spell


Technical

- Integrated the Angel animations with the AI


- Added dodging



Monday, July 20, 2015

Dev Blog 12

Animations

Angels

Idle


Attack 


Moving



Lever


Death Animation



Audio

- Added audio into the game


Technical

- Integrated new U.I into the game like the Hand U.I and the Spirit Bar
- Making spell casting/shield casting syncing with the animations.
(Refer Video Above)

- Coded in the start screen and loading screen.





Monday, July 13, 2015

Dev Blog 11


  • Added armor to the Angels


  • Integration of the Imp with the previously build AI (still needs fixing)

Monday, July 6, 2015

Dev Blog 10


  • Did the model and rigging for the Angels (without armor).


  • Added animations to Unity
    • Hand Animations (incl. new idle and moving animations)



    • Imps transitioning from idle to moving
    • Imp idle to ragdoll on death.



Wednesday, July 1, 2015

Dev Blog 9

  • Done the model for the "Light" Imps


  • Did some animations for the hands (Slashing and Spell Casting)

Dev Blog 8

  • Refined the Imp moving animation

  • Did an Idle animation for Imp
  • Did the hand model and rig