Player
- Basic UI. (Health, Stamina, Spell charges)
- Able to deal damage to enemy.
- Able to take hits from enemy.
- Player able to change skills/spells according to light levels.
- Eg. Brightest light level able to charge bolts and shoot.
- Darkest level able to shoot multiple bolts. (max. 3)
- Neutral shoot only one bolt.
AI
- All AI variation should be done.
- Big Neutral Imps.
- Darkest Beasts.
- Brightest Light Angels.
MISC
- Implement "Oculus" support.
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